Games, Ambitions, and a New Industry: How Esports are Developing in Kazakhstan
Just ten years ago, esports in Kazakhstan were widely seen as little more than a hobby for teenagers and university students. Today, the situation has changed dramatically. The industry is expanding, international tournaments are being hosted in the country, and Kazakhstani players are competing on the global stage. The development of infrastructure, growing government support, and the success of individual esports athletes are gradually making Kazakhstan a visible player on the global esports map. From Computer Clubs to International Arenas The first esports competitions in Kazakhstan were held in small computer clubs, which became centres for the formation of local gaming communities. Over time, the standard of tournaments rose, and audiences grew. Today, Kazakhstan hosts major international competitions. One such event was the PGL Astana 2025 Counter-Strike 2 tournament, held in the capital. Featuring some of the world’s strongest teams, the event had a prize pool of $1,250,000. Team Spirit defeated Astralis in the final. The tournament attracted thousands of spectators to the arena and a large online audience worldwide. Mobile esports are developing in parallel. In spring 2025, Almaty hosted the PUBG Mobile Super League Central & South Asia Spring 2025. Teams from across the region took part, competing for a total prize pool of $200,000. Alpha Gaming won the tournament after demonstrating consistent performance throughout the championship. Hosting events at this scale highlights Kazakhstan’s growing attractiveness as a venue for international esports tournaments. Government Support and Future Plans The rising popularity of esports has prompted the government to view the sector as a promising area for development. In 2025, the Concept for the Development of Esports in Kazakhstan for 2025-2029 was approved. The document outlines plans to create a comprehensive system for player development. These include expanding school and university leagues, organising regional tournaments, and developing infrastructure for training professional teams. According to projections, the country’s esports audience could reach around 5 million people by 2026. Kazakhstan is also preparing to host the international “Games of the Future” in 2026, a large-scale “phygital” event combining traditional sports and esports. Organisers have indicated a multi-million dollar prize fund, with figures varying depending on the competition structure. Hosting such a tournament could become one of the biggest esports milestones in the region’s history. A New Generation of Stars Kazakhstan’s esports scene has long been regarded as one of the strongest in the CIS region, particularly in Counter-Strike 2 and Counter-Strike: Global Offensive. In recent years, several players from the country have gained international recognition. Among them is Abay “HObbit” Khasenov, champion of one of the biggest CS:GO tournaments, PGL Major Kraków 2017. Also well-known are Alexey “Qikert” Golubev, who played for Virtus.pro, and Dauren “AdreN” Kystaubayev, one of the most experienced players on the Kazakhstani scene and a winner of major international championships. Their achievements have helped shape Kazakhstan’s reputation as a country with a strong Counter-Strike tradition. A new generation is continuing this legacy. One of its most notable representatives is Counter-Strike 2 player Danil “molodoy” Golubenko, who is...
