• KGS/USD = 0.01144 0%
  • KZT/USD = 0.00208 0%
  • TJS/USD = 0.10419 -0.57%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28571 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00208 0%
  • TJS/USD = 0.10419 -0.57%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28571 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00208 0%
  • TJS/USD = 0.10419 -0.57%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28571 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00208 0%
  • TJS/USD = 0.10419 -0.57%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28571 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00208 0%
  • TJS/USD = 0.10419 -0.57%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28571 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00208 0%
  • TJS/USD = 0.10419 -0.57%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28571 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00208 0%
  • TJS/USD = 0.10419 -0.57%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28571 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00208 0%
  • TJS/USD = 0.10419 -0.57%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28571 0%
24 March 2026

Games, Ambitions, and a New Industry: How Esports are Developing in Kazakhstan

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Just ten years ago, esports in Kazakhstan were widely seen as little more than a hobby for teenagers and university students. Today, the situation has changed dramatically. The industry is expanding, international tournaments are being hosted in the country, and Kazakhstani players are competing on the global stage. The development of infrastructure, growing government support, and the success of individual esports athletes are gradually making Kazakhstan a visible player on the global esports map.

From Computer Clubs to International Arenas

The first esports competitions in Kazakhstan were held in small computer clubs, which became centres for the formation of local gaming communities. Over time, the standard of tournaments rose, and audiences grew.

Today, Kazakhstan hosts major international competitions. One such event was the PGL Astana 2025 Counter-Strike 2 tournament, held in the capital. Featuring some of the world’s strongest teams, the event had a prize pool of $1,250,000. Team Spirit defeated Astralis in the final. The tournament attracted thousands of spectators to the arena and a large online audience worldwide.

Mobile esports are developing in parallel. In spring 2025, Almaty hosted the PUBG Mobile Super League Central & South Asia Spring 2025. Teams from across the region took part, competing for a total prize pool of $200,000. Alpha Gaming won the tournament after demonstrating consistent performance throughout the championship.

Hosting events at this scale highlights Kazakhstan’s growing attractiveness as a venue for international esports tournaments.

Government Support and Future Plans

The rising popularity of esports has prompted the government to view the sector as a promising area for development. In 2025, the Concept for the Development of Esports in Kazakhstan for 2025-2029 was approved.

The document outlines plans to create a comprehensive system for player development. These include expanding school and university leagues, organising regional tournaments, and developing infrastructure for training professional teams. According to projections, the country’s esports audience could reach around 5 million people by 2026.

Kazakhstan is also preparing to host the international “Games of the Future” in 2026, a large-scale “phygital” event combining traditional sports and esports. Organisers have indicated a multi-million dollar prize fund, with figures varying depending on the competition structure.

Hosting such a tournament could become one of the biggest esports milestones in the region’s history.

A New Generation of Stars

Kazakhstan’s esports scene has long been regarded as one of the strongest in the CIS region, particularly in Counter-Strike 2 and Counter-Strike: Global Offensive. In recent years, several players from the country have gained international recognition.

Among them is Abay “HObbit” Khasenov, champion of one of the biggest CS:GO tournaments, PGL Major Kraków 2017. Also well-known are Alexey “Qikert” Golubev, who played for Virtus.pro, and Dauren “AdreN” Kystaubayev, one of the most experienced players on the Kazakhstani scene and a winner of major international championships. Their achievements have helped shape Kazakhstan’s reputation as a country with a strong Counter-Strike tradition.

A new generation is continuing this legacy. One of its most notable representatives is Counter-Strike 2 player Danil “molodoy” Golubenko, who is widely considered one of the most promising players in his role. In 2025, he received the HLTV Rookie of the Year award, given annually to the best newcomer on the global Counter-Strike scene. His confident performances and professionalism made him one of the most talked-about players of the season.

Kazakhstani players also compete in international multi-sport esports events. In 2023, the national team took part in the qualification tournament Road to Asian Games 2022, held from June 15 to July 2. More than 400 esports athletes from 28 Asian countries participated in the qualifiers, representing the entire region, from Western to Southeast Asia.

Kazakhstan competed in three disciplines, with a total of 14 esports athletes representing the country and achieving solid results against strong international opposition.

Women’s esports is also developing. In Almaty, the first season of the Female Pro League by Olimpbet, an international Counter-Strike 2 league created and organised in Kazakhstan, has concluded. The tournament brought together some of the strongest women’s teams in the world.

The emergence of such initiatives marks an important step in developing the women’s scene. Kazakhstan is making an increasingly strong statement on the global esports map. While PGL Astana 2025 demonstrated the country’s ability to host tier-1 tournaments, the launch of the Female Pro League showed that Kazakhstan can also create its own international competitions.

Computer Clubs – The Heart of Local Esports

Despite the growth of large arenas and professional leagues, computer clubs remain the foundation of esports culture. Local tournaments are held there, and new generations of players take their first steps.

Entrepreneur Tair Olzhabekov, owner of the “52” computer club in Astana, says interest in esports among young people has grown significantly.

“When we first opened, people came just to play with friends. Now, many come to train and participate in tournaments. Young players now have a goal: to become professional gamers. We regularly hold small championships, and the level of play is growing literally before our eyes,” he says.

According to Olzhabekov, such clubs often serve as the first platform for aspiring players to test themselves in competition and begin a professional career.

An Industry Still Taking Shape

Today, esports in Kazakhstan is undergoing a period of active formation. New tournaments, teams, and training infrastructure are emerging across the country.

Esports have already moved beyond simple entertainment. For many young people, it is becoming a viable career path, whether as a player, coach, analyst, or tournament organiser.

If current growth continues, Kazakhstan could strengthen its position in the coming years and become one of Central Asia’s key esports hubs.

Tamila Olzhbaekova

Tamila Olzhbaekova

Tamila Olzhabekova is a journalist, award-winning illustrator, and a volunteer, curator and event organizer in the DOSTAR diaspora of Kazakhstan organization.
Prior to working for The Times of Central Asia, she has written for Peter Tv, First Line, Five Corners, Sport.Kz, and numerous other publications. A campaigner for interethnic harmony and the protection of stray animals, she studied at St. Petersburg State University.

View more articles fromTamila Olzhbaekova

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