• KGS/USD = 0.01144 0%
  • KZT/USD = 0.00193 -0%
  • TJS/USD = 0.10866 0.55%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28490 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00193 -0%
  • TJS/USD = 0.10866 0.55%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28490 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00193 -0%
  • TJS/USD = 0.10866 0.55%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28490 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00193 -0%
  • TJS/USD = 0.10866 0.55%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28490 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00193 -0%
  • TJS/USD = 0.10866 0.55%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28490 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00193 -0%
  • TJS/USD = 0.10866 0.55%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28490 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00193 -0%
  • TJS/USD = 0.10866 0.55%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28490 0%
  • KGS/USD = 0.01144 0%
  • KZT/USD = 0.00193 -0%
  • TJS/USD = 0.10866 0.55%
  • UZS/USD = 0.00008 0%
  • TMT/USD = 0.28490 0%
11 December 2025

“Ergenekon Is Not Just a Myth, It’s a Cultural Bridge”: An Interview with Artist and Designer Emre Erdur

Today, comics and visual storytelling are increasingly going beyond entertainment. They are becoming part of a cultural dialogue, helping audiences reconnect with their roots. One such project is the graphic novel series The Legend of Ergenekon (Ergenekon Destanı), created by Turkish artist and designer Emre Erdur.

The Legend of Ergenekon is a Turkic origin myth that tells of a people driven into a remote valley after defeat in battle, where they lived in isolation for centuries until a blacksmith forged a path through the surrounding mountains. Guided by a gray wolf, they emerged to reclaim their strength and expand across the steppe. In Central Asia, the story symbolizes resilience, unity, and renewal, often invoked as a metaphor for nations overcoming hardship to reassert independence and identity on the Eurasian crossroads. It resonates strongly in Kazakhstan, Kyrgyzstan, Turkmenistan, and Uzbekistan, where Turkic identity, language, and heritage are foundational.

Born in Istanbul and trained as an architect at Mimar Sinan Fine Arts University, Emre Erdur worked for many years in the entertainment and design industries. Since 2019, however, he has dedicated himself to developing a multi-volume graphic novel series inspired by ancient Turkic history and mythology. His work was first presented at a festival in Taldykorgan. As part of his research, he visited the National Museum of Kazakhstan in Astana and collaborated with historian Assoc. Prof. Dr. Talgat Moldabay to ensure historical accuracy.

Image: Emre Erdur

For Central Asia, Ergenekon Destanı is more than a creative project; it represents an effort to connect a shared heritage through the language of comics and popular culture. In an interview with The Times of Central Asia, Emre Erdur spoke about his inspiration, research, the role Kazakhstan plays in his work, and his plans for expanding this unique visual universe.

TCA: You were born and educated in Turkey, yet you chose to dedicate yourself to wider ancient legends and Turkic history. When did you first feel drawn to this theme?

Erdur: Yes, I was born in the westernmost corner of Turkic geography, but every individual in this world has cultural roots that reach out and nourish them. Naturally, as an artist, the desire to draw from and explore my own roots is an inner force. Although I was born and raised in Istanbul, you can find traces of our roots as far as Yakutia in Russia, Buryatia, Mongolia, the Altai, further south in East Turkestan, in the Gobi Desert, and even in Korea. None of these places feels separate from us; you can sense the connection.

Of course, as a human being, every part of this world is valuable and fascinating; each region holds its own beauty and heritage. But there is also something called “national identity,” which is different from our individual identity. Our soul cannot be confined to this world; it knows no geography or race, it belongs beyond time and space. Yet during our lifetime on Earth, we do carry both national and individual identities, and defining them correctly is essential for life in this world.

Image: Emre Erdur

Among Turkic legends, Ergenekon was a story that was at once widely known and yet largely unknown. In people’s minds, it was usually reduced to something like: “Ergenekon is our legend, the Turks’ legend, they followed the wolf…” Yes, we know this, but what was Ergenekon really? Which tribe? When did it happen? There, nothing was clear. What we had was only this: they were betrayed, defeated, retreated to the Ergenekon Valley, stayed there for four hundred years, then returned and took revenge. But that’s barely more than a paragraph. It is mentioned almost casually, as if in passing, yet we still call it an “epic.”

Writers did, of course, create plays, books, and essays about it. But those works, as valuable as they are, were based largely on imagination. In their time, there was no internet, very few sources, perhaps just a paragraph or two in a library. The overall framework was there, but the rest was interpretation, shaped by the mindset of the era. I felt I needed to go beyond that, rather than settling for emotional or imagined figures – I wanted to get as close as possible to the truth. That’s why I set out to research and uncover what Ergenekon really was.

Moreover, in my own country, at one point, the name “Ergenekon” began to be associated with political crimes. That disturbed me, because names are precious; they carry deep meanings. When the meaning of a name is altered, people lose their connection to it and, in turn, their connection to their own roots. I didn’t find this right. So, both my curiosity about the unknown mystery of the epic and my discomfort with the way its name was being distorted in my society led me to focus on it.

TCA: Your academic background is in architecture and design. How do those skills influence your visual storytelling in a project that combines both art and history?

Erdur: As an artist, my ability has always been to turn ideas into scenarios and create something with both a visual and literary quality. When I entered the faculty of architecture, I was a little worried, but there I learned something essential: how to design and realize a project.

As an architect, you’re required to know and analyze many things. First and foremost, it’s essential to understand the needs and the problem correctly. Then you must be able to express a structure visually and with quality. A good architect is also, in a sense, a scriptwriter because the building is a living work. People will inhabit it, so you must consider every possibility, turn the concept into a kind of scenario, and even anticipate potential disasters in order to design it accordingly. And that is only the conceptual and design phase; there is also the process of realizing the project.

Image: Emre Erdur

In truth, the foundation of all this is very similar to what an artist must also know. My education in architecture taught me to analyze and design a project from multiple angles. It also gave me a deep understanding of space, scale, and composition.

In the context of this project, I’m not simply illustrating a scene in a comic; I’m designing an environment that the reader can step into. In a work that combines history and art, my architectural background gives me a strong perspective both in structuring the scenes and in conveying the visual traces of ancient cultures with authenticity.

Even though I studied architecture, I believe the entertainment industry offers a far broader field for my abilities.

TCA: The Legend of Ergenekon (Ergenekon Destanı) project required extensive research. How did you approach this process? In which countries and archives did you gather material?

Erdur: I began by studying widely recognized written sources. The Ergenekon myth appears in three different Chinese chronicles as a legend of Turkic origins. I also consulted medieval works such as Rashid al-Din Hamadani’s Jāmiʿ al-Tawārīkh and Abu’l Ghazi Bahadır Khan’s Shajara-i Turk, written between the 13th and 17th centuries. Additionally, I drew on recent studies by Kazakh and Russian scholars.

That said, I don’t consider these old texts entirely reliable. They were produced within the limitations and belief systems of their times. They offer clues, but uncovering the real story requires a different lens. While modern historians often relay information without interpretation, I believe the role of a designer includes shaping the narrative and extracting its deeper meaning.

My central question was simple: “What does Ergenekon actually tell us?” The legend refers to a 400-year period that ends with the founding of the First Turkic Khaganate in 552. Going back four centuries places us in the Han dynasty and the waning years of the Huns. At that point, China was much smaller, and much of the land belonged to the Huns. Yet the Han were pushing the Turks and Huns back toward the Altai or assimilating those who stayed. Studying that political context revealed the deeper layers of the story.

Image: Emre Erdur

Eventually, I realized I couldn’t rely solely on theoretical research. I needed to see things with my own eyes: what people wore, how they forged weapons, how they lived. That led me to the National Museum of History in Kazakhstan, which had recently opened and housed important artifacts. Seeing the armor, clothing, and tools of that era gave me a vivid sense of the culture. It was also there that I met Professor Dr. Talgat Moldabay, who generously supported my research.

Another vital contributor was my friend Aybike Şeyma Tezel, a historian and anthropologist focused on Central Asian Turkic history. She encouraged me to examine the material through alternative perspectives, beyond conventional historiography. Her insights were invaluable. She now works in Kazakhstan as well, and I hope to return soon to collaborate further with her and Dr. Moldabay.

Interestingly, I also found inspiration from the Kazakh Nomad Stunts team. Although I don’t know them personally, their cinematic portrayal of historical battle scenes, horseback combat, use of authentic weapons, and even physical traits provided many notes and visual references.

Ultimately, being on that land, walking through the museums, and breathing its air gave me something no book or archive could. It’s ancestral soil, you feel it, and it transforms the way you tell the story.

TCA: You collaborated with Kazakh historians and visited the National Museum. What aspects of Kazakhstan’s history and culture became sources of inspiration for you?

Erdur: What struck me most was how vividly history is preserved in Kazakhstan. At the museum, viewing armor, clothing, and daily objects directly inspired how I portrayed my characters. The insights of Kazakh historians and the detailed reenactments by the Nomad Stunts team helped bring realism to the epic.

Simply walking the streets and observing people also mattered. Over time, Turks in Anatolia have developed a different aesthetic, whereas Central Asian nations have retained original features. Realizing that people with similar appearances walked these lands 2,000 years ago added authenticity to my storytelling.

TCA: Your comics have been published in Kazakh. How do you perceive the response from Central Asian audiences?

Erdur: The comic hasn’t been fully published yet. In 2019, I was invited to the Taldykorgan Comic Festival, where 500 promotional copies of the first issue were printed with support from the municipality and the festival, and they sold out immediately. I signed books and drew sketches for readers. What moved me most was when people asked, “Is this our legend?” And I answered, “Yes, it’s yours, it’s ours.”

We are currently in discussions for an official publication in Kazakhstan, and I hope to finalize it soon.

TCA: What has been the most challenging part of creating Ergenekon Destanı: developing the storyline, finding the right visual style, ensuring historical accuracy, or balancing myth with history?

Erdur: The greatest challenge was uncovering the true historical narrative behind the epic. I believe I’ve achieved that, and the first three issues present the origins of the Ergenekon story through a blend of historical figures and facts.

Creating a graphic novel means working alone at nearly every stage: project development, plot, script, illustration, and visual storytelling. Of course, friends offer ideas, but the core effort is solitary.

I aimed to go beyond traditional comic storytelling to offer a cinematic experience. Even in coloring, I avoided classical comic aesthetics to create a more immersive visual style. This is both an epic and a creative work; every page should captivate and instill pride.

What truly tested me was maintaining quality, even in exhaustion. But out of respect for our ancestors, for readers today, and for future generations, I accepted nothing less than my best.

TCA: You mentioned your trip to Kazakhstan was pivotal. What impressed or surprised you most?

Erdur: My first visit was in 2017. Having lived in Russia, the language and social atmosphere felt familiar, but I also knew this was ancestral land. At first, I didn’t notice cultural traces, but walking to the museum, I began to sense it, in sculptures’ expressions, in their spirit. Seeing a statue of Atatürk felt like distant roots reconnecting.

Yellow flowers by the river reminded me of Yunus Emre’s poem: “My mother and father are the soil.” Their movement felt like a greeting. At the museum, mounted warriors greeted me, and Professor Moldabay guided my research. One day, I was stopped from sketching due to Soviet-era rules, but we resolved it through understanding.

Two moments left a deep impression. In a mosque, I felt compelled to bring greetings back to Istanbul, and in front of statues of a grieving mother and a WWII Kazakh woman soldier, I was overwhelmed by their pain and strength. Later, I realized I already knew their stories. It was like meeting parts of myself from across thousands of kilometers.

That’s what connecting with history means, rediscovering fragments of yourself.

TCA: Several volumes of your series have been released. Which part is most meaningful to you personally, and why?

Erdur: That’s a hard question; each volume holds its own meaning and importance. But the first issue stands out. It had to serve as both an introduction and a hook for the entire series. It was also the most difficult to create.

The second issue is meaningful because it reveals key secrets. The third delves into mysticism and mystery. Each subsequent volume adds a new layer. They form one interconnected whole; without one, the rest are incomplete.

TCA: The project goes beyond comics. You’ve mentioned games, films, and animation. Which direction is currently your top priority?

Erdur: My top priority is finishing the comic series, because it’s something I can complete on my own. After that, with the right partners, we could develop it into games. I’ve already designed a board game concept, one box containing three games that families can enjoy together, possibly while learning parts of different languages.

A film would require a committed producer, and so far, that opportunity hasn’t come. I’m not rushing into it. First, I want to complete the series.

TCA: Mythology is a global trend from Marvel to Netflix. How is Ergenekon different, and what do you want global audiences to understand?

Erdur: Mythology typically aims to convey values and teach lessons. In today’s media, though, it’s often framed through individual power and ambition. It entertains, but it doesn’t go deeper.

Ergenekon is different. It’s not about one person’s fate, it’s about a nation’s destiny. The story starts with strategic national goals, but pivotal changes occur due to individual ambitions and mistakes. In the end, the fate of an entire geography shifts. What remains is not personal memory, but collective memory.

Characters change, but the nation’s “genetic code” endures. Perhaps Ergenekon is the only epic in the world that tells of a nation’s near extinction and rebirth. It’s a pure epic, one worth internalizing.

Its historical lessons are still relevant today. Love stories exist, but they remain private. What matters is the collective rebirth of a people. Other mythologies leave you dreaming; Ergenekon gives you a homeland. And no one can take that away from you.

TCA: In Central Asia, preserving cultural memory is vital. Do modern formats like comics and animation help younger generations connect with their heritage?

Erdur: Absolutely. That’s why I created this project. Historical and academic knowledge evolves and often appeals only to specialists. But creative works engage wider audiences. They plant seeds that reveal themselves later.

Epics were once the entertainment of their time, using metaphor, aesthetics, and symbolism to preserve meaning. Today, comics and animation can play the same role, connecting new generations to heritage in engaging, lasting ways.

TCA: On a personal level, what does “connecting cultural heritage through art” mean to you? Is it a mission or a personal journey?

Erdur: It’s a question everyone should ask. We are temporary beings with limited time, and within that time, we have tasks to complete. One’s spiritual journey is deeply personal. But we also carry responsibilities to family, community, nation, and planet.

My skills aren’t just for personal joy; they should be used to give back. I try to do my part in that direction.

I also believe our nations have suffered many injustices and cultural losses over the centuries. That’s hard to accept. We have people of great purity and strength, and it’s important to preserve and pass on those qualities. Art is one way to do that. There are other paths, but mine is through art.

TCA: Beyond Ergenekon Destanı, do you have other creative dreams? Are there other legends or themes you want to explore?

Erdur: Yes, Ergenekon is a major project, but it opened a path to explore broader historical, contemporary, and futuristic ideas. I’ve mapped out interconnected stories, reinterpreting past moments and imagining how they link to the future.

One result is The Book of Red Apple, which explores global power shifts, the role of Turkic states, and themes like cyber warfare. I’m also developing stories set in the future and in space because space won’t follow earthly rules. New struggles for resources and influence are inevitable. In such worlds, I ask: how would our nations act?

My aim is not glorification but exploration of identity, behavior, and cultural response. If readers connect with these stories, they connect with their own roots and potential futures. Helping people feel pride in their past and imagine their future, even in space, that’s the ultimate reward.

TCA: Finally, how do you assess the current level of comic book development in Central Asia? What are the prospects?

Erdur: Comic book culture in Central Asia is still emerging. It’s not yet as widespread as in Europe or America, and in that way, it mirrors the situation in Türkiye. Foreign publishers dominate the market, and that’s not necessarily a bad thing. Their presence expands shelf space and visibility, creating room for local creators.

Being a comic reader is a different experience; it’s a more engaged form of storytelling. Central Asia has a wide-open field. But to reach audiences, comics must be visible. That means distribution networks and dedicated sections in bookstores are essential.

Previously, comics weren’t valued as highly as novels. But the West has shown otherwise. Comics have surpassed novels in popularity. A comic artist must both write and draw, and quality depends on both. If the artwork is weak, the whole story suffers.

Today’s youth, raised on social media, often struggle with long attention spans. Traditional books can be hard for them to finish. Comics offer visual engagement, helping to hold attention while still delivering meaningful stories.

For Central Asian youth, visual storytelling is key. It helps maintain values while preparing them for a globalized world. The cultures that invest more in visual formats will shape the next generation’s mindset. That’s the reality.

To support this, we need more shelves for comics in bookstores, and more public events, not just in universities, but citywide.

However, these events must feel both fun and purposeful. In the West, cosplay events are huge, but the materials for costumes can be costly in our region. More importantly, we need to ask: what kind of events would genuinely engage our culture?

In the West, fans often want to enter fictional worlds. But in our culture, we’re already part of a profound heritage. Central Asian events should be forward-looking, focused on the next 100 years. That’s the kind of purpose that will inspire real interest.

That’s a little secret worth sharing.

Third Canadian-Manufactured Aircraft for Asman Airlines Arrives in Kyrgyzstan

On September 2, the third Dash 8 Q400 aircraft for Kyrgyzstan’s state-owned Asman Airlines arrived at Manas International Airport in Bishkek, according to JSC Airports of Kyrgyzstan.

The Dash 8 Q400, manufactured in Canada, is a short-haul turboprop aircraft designed to carry up to 80 passengers over distances of up to 2,000 kilometers. Its specifications make it well-suited for domestic flights in Kyrgyzstan, where mountainous terrain and underdeveloped road infrastructure pose challenges to ground transportation.

Asman Airlines has recently restored domestic air connections between Bishkek and remote regional centers, including Talas, Karakol, Kerben, and Kazarman. The arrival of the third short-haul aircraft will allow the airline to expand its route network and improve accessibility and affordability of air travel for residents across the country.

The first Dash 8 Q400 entered service in September 2024, followed by a second aircraft in November of the same year. The addition of the third aircraft further enhances Asman Airlines’ ability to meet growing demand for domestic travel.

Looking ahead, the airline is considering the acquisition of larger aircraft such as the Airbus A320/A321 and Boeing 737, which would enable the launch of international flights.

Kyrgyzstan is currently experiencing growth in both domestic and international passenger traffic. Speaking at the reopening ceremony of Kazarman Airport in the southern Jalal-Abad Region in August, President Sadyr Japarov noted that since 2021, passenger traffic has increased by 46%, while the number of flights has risen by 31%.

The expansion of Kyrgyzstan’s air fleet is part of a broader national strategy to modernize the country’s aviation infrastructure. Construction of a new terminal complex at Osh International Airport began in February 2025, while Karakol International Airport and Talas Airport have already reopened. Renovation projects are also underway at Issyk-Kul International Airport and Naryn Airport.

Uzbekistan President Urges SCO Reform and Regional Unity in Tianjin

On September 1, Uzbek President Shavkat Mirziyoyev participated in the regular meeting of the Council of Heads of State of the Shanghai Cooperation Organization (SCO), held in Tianjin, China, according to the presidential press service. The summit brought together leaders of member states to discuss the future of the organization, regional stability, and responses to global challenges.

Opening the meeting, Chinese President Xi Jinping congratulated Uzbekistan on its Independence Day and commended the country’s progress under Mirziyoyev’s leadership.

In his address, Mirziyoyev stressed the need for the SCO to adapt to a world marked by growing geopolitical tensions, a crisis of trust, and the weakening of multilateral institutions. He stressed that closer solidarity among SCO members is crucial for ensuring peace and stability in the region.

Among his key proposals was the adoption of a declaration on multilateral partnership for nuclear security. The initiative is intended to enhance cooperation in the peaceful use of nuclear energy and support global non-proliferation efforts within the UN framework.

Mirziyoyev also called for the resumption of interior minister-level meetings within the SCO, revisions to the existing agreement on combating organized crime, and the drafting of a new program to fight drug addiction, with targets extending to 2030.

On Afghanistan, he proposed reviving the SCO-Afghanistan Contact Group to promote dialogue and launch socio-economic initiatives aimed at stabilizing the country.

On economic cooperation, Mirziyoyev urged SCO member states to sign an agreement simplifying trade procedures and to develop new financial mechanisms to support industrial and infrastructure projects. He proposed the creation of a regional center for critical raw materials, a unified energy consortium, a network of venture capital funds for start-up development, and a digital portal to promote cross-border investment and connect businesses across the SCO space.

Transport and connectivity featured prominently in his speech. Mirziyoyev advocated for the establishment of a “common transport space” and strengthening of the North-South and East-West corridors linking Central Asia with the Persian Gulf and Indian Ocean regions.

He also called for the launch of regional platforms dedicated to climate adaptation and green technology development, alongside new initiatives in culture, education, and tourism to deepen people-to-people ties across the SCO.

Two Kyrgyz Citizens Shot Dead by Uzbek Border Guards Near Tripoint Frontier

According to the Kyrgyz Border Service, two Kyrgyz citizens were shot and killed on August 15 near the junction of the Kyrgyz, Uzbek, and Kazakh borders after allegedly failing to comply with Uzbek border guards during an attempted detention. Their bodies were returned to Kyrgyzstan via the Baymak checkpoint, and authorities from both countries are conducting a joint investigation.

The two men, residents of Aygyr-Zhal village in Kyrgyzstan’s Chatkal District, were reported missing on August 25. During bilateral consultations held three days later, the Uzbek authorities informed their Kyrgyz counterparts that on August 15, an Uzbek border patrol had encountered two unidentified individuals in the border zone. According to the Uzbek side, the men ignored orders to stop, prompting border guards to open fire. Both men sustained fatal injuries.

On August 31, family members of the deceased traveled to Uzbekistan to identify the bodies, which were subsequently returned to Kyrgyzstan for forensic examination. Uzbek officials also expressed their readiness to return the men’s belongings, including three horses and a tent.

Authorities in both countries have confirmed that the incident will be subject to a formal investigation, with its findings to be made public.

The shooting follows the resolution of a decades-long border demarcation process involving Kyrgyzstan, Uzbekistan, and Tajikistan. In March 2025, after nearly twenty years of negotiations, the three countries agreed on the official tripoint demarcation during talks in Dushanbe. While that agreement was hailed as a breakthrough in regional cooperation, the recent incident underscores the lingering sensitivities and security challenges along portions of the border.

Where Tourists Stay in Kazakhstan: Hotel Trends and Costs

Analysts at Ranking.kz have examined hotel preferences in Kazakhstan, including nightly rates, regional popularity among tourists, and where accommodations are most expensive.

New Rules and Classification Standards

Kazakhstan has implemented updated classification rules for hotels, hostels, recreation centers, and other tourist facilities. While largely technical, the amendments aim to make the classification system more transparent. New standards define specific requirements for accommodations from bed sizes to the mandatory availability of bathrooms and clarify procedures for applications, review timelines, and certificate issuance.

According to the National Statistics Bureau, Kazakhstan had 4,300 accommodation facilities in the first quarter of 2025, up 7.7% from a year earlier. These included:

  • 1,500 hotels without restaurants
  • 1,400 bungalows, rural houses, and cottages
  • 804 hotels with restaurants
  • 113 children’s camps
  • 108 holiday homes
  • 60 tourist bases
  • 46 resorts
  • 46 campsites

Additionally, the country had 28 motels, nine trailer parks and entertainment complexes, and five tourist camps.

Out of the total number of hotels, 2,200 had no star classification. Among those categorized, 25 received five-star ratings, 54 received four stars, 32 three stars, three received two stars, and one hotel had a one-star rating.

Rising Tourist Numbers and Revenue

The hospitality sector continues to show growth. In the first quarter of 2025, Kazakhstani hotels and similar facilities hosted 1.9 million guests, an increase of 12% compared to the same period in 2024. Of these, 1.6 million were Kazakhstani citizens and 257,200 were international tourists.

Among domestic travelers, 1.2 million were leisure visitors, while 489,500 traveled for business. For foreign visitors, 120,100 arrived for personal reasons and 137,000 for business purposes.

The most common countries of origin included Russia, China, India, Turkey, Uzbekistan, the United States, Kyrgyzstan, Germany, the United Kingdom, South Korea, the United Arab Emirates, Italy, Ukraine, Belarus, and Malaysia.

According to UN Tourism, Kazakhstan generated $2.6 billion in international tourism revenue in 2024, up 17.1% from the previous year. Statista projects that the hotel industry will reach $583.15 million in 2025 and grow to $775.03 million by 2030, with the number of users expected to rise to 5.82 million.

Regional Tourism Hubs

Almaty remains Kazakhstan’s primary tourist destination, attracting 496,900 visitors in the first quarter of 2025, a 5% year-on-year increase. Other leading destinations include Astana (314,100), Almaty Region (161,500), Akmola Region (113,500), and Shymkent (100,100).

Tripadvisor lists approximately 2,600 lodging options in Kazakhstan. The top-rated hotels by value include:

  • Kazakhstan Hotel (3.2/5 based on 431 reviews)
  • Park Hotel Almaty (4.5/5, 290 reviews)
  • Uyut Hotel (3.9/5, 166 reviews)
  • Swissotel Wellness Resort Alatau Almaty (4.2/5, 122 reviews)
  • Grand Hotel Tien-Shan (4.3/5, 340 reviews)

Data from the eQonaq platform shows that in June 2025, the most visited hotels were Rixos Water World Aktau, Holiday Inn, Sheraton Nur-Sultan Hotel, SAAD Hotel, and Rixos Almaty. The majority of guests during this period were from Uzbekistan (47,600), Russia (42,700), and China (19,500).

Hotel Prices by Region

In July 2025, the average cost of a hotel night in Kazakhstan was 20,100 KZT (approximately $37), a 0.3% increase from June and 6.2% higher than in July 2024.

The highest rates were recorded in:

  • Almaty – 31,200 KZT ($58)
  • Uralsk – 25,700 KZT ($48)
  • Petropavlovsk – 21,900 KZT ($41)
  • Konaev – 21,000 KZT ($39)
  • Astana – 19,400 KZT ($36)

Monthly price increases were recorded in the Almaty Region (21.6%), Shymkent (2.7%), Kostanay Region (1.2%), and Abai Region (0.6%). On an annual basis, accommodation prices rose in most regions, ranging from a 36.7% increase in the Almaty Region to 1.2% in the Atyrau Region. The Turkestan Region showed no change, while prices in the Pavlodar Region declined by 3.7%.

Kazakhstan Aims to Boost Grain Exports to China to Two Million Tons Annually

Kazakhstan plans to increase its grain exports to China to two million tons per year in the coming years, President Kassym-Jomart Tokayev announced at the eighth meeting of the Kazakhstan-China Business Council in Beijing.

“Kazakhstan has the sixth-largest area of arable land in the world and ranks among the top ten grain exporters globally. Our country exports over ten million tons of wheat and approximately two million tons of flour each year. The Chinese market is of great interest to us, and Kazakhstan possesses the resources and capacity to export up to two million tons of grain to China annually,” Tokayev stated.

According to Kazakhstan Temir Zholy, the national railway operator, grain exports to China reached 1.7 million tons in 2023.

Strengthening Agro-Industrial Cooperation

Beyond raw grain exports, Astana places significant emphasis on developing joint processing enterprises. Tokayev highlighted ongoing projects by China’s Dalian Group, which is establishing a grain processing plant in the Akmola Region, and the Fufeng Group, which is developing a corn processing facility in the Zhambyl Region. Products from both plants are intended for the Chinese and European markets.

The president also invited Chinese investors to collaborate in the sectors of organic farming and livestock breeding.

Expanding Transport Corridors

Tokayev underscored the strategic importance of enhancing transport and logistics corridors as part of the Belt and Road Initiative, noting that 85% of all land freight between China and Europe currently transits through Kazakhstan. The opening of a second track on the Dostyk-Moyinty rail section this year is expected to increase the capacity of the China-Europe corridor fivefold.

The president also emphasized the rising significance of the Trans-Caspian International Transport Route (TITR), also known as the Middle Corridor. In 2023, freight volume along the TITR reached 4.5 million tons, an increase of 62% compared to 2022. Kazakhstan aims to raise this volume to ten million tons in the near future.

“Through joint efforts, we have already implemented major infrastructure projects, the Kazakh-Chinese logistics terminal at the port of Lianyungang and the dry port in Xi’an. For Chinese companies, leveraging Kazakhstan’s transit potential opens up significant opportunities,” Tokayev said.

The Times of Central Asia previously reported that Kazakhstan and China have also begun digitizing customs declaration procedures for transit cargoes along the TITR, aiming to reduce delays at border crossings.